Dart's mech:
- speedy
- feeling of crab (asymmetry)
- ability to throw far away and snatch with grapple ability
- Special Ability: Magnet gun, zip out of mech
- "Swiss army knife quality"
- Gadgety type weapons
- Bird of the group, pecking away is effective
Porthos' Mech:
- Stronger, but slower
- Armadillo quality
- Parts can block and suppress hits more easily
- Heavy weaponry
- Hulk Smash
- Able to knock people far away
- Special ability: Spinning top, fold into ball and roll around
Athos' Mech:
- Redirect hits
- Power up sword
- Shield-knightly feel
- Blast away enemies
- Hero of the group, middle person (not as heavy as Porthos, not precise like Porthos)
- Weapon: Powered up shotgun, strong blast
- Special ability: Focused, strong hits
Aramis' Mech:
- Jump higher
- whip-like weapon
- Snappy quality
- Tethering-zip over position and drop down
- Most mobile mech of the group
- Sharp shooter - hold button and zero in on person (precision of auto targeting depending on how long you hold button)
- Grapnel - want enemy over there to over here
- Gears off mechs to use as ninja stars
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